///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
/// 
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
/// 
/// Restrictions:
///		By making use of the Software for military purposes, you choose to make
///		a Bunny unhappy.
/// 
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref gtx_associated_min_max
/// @file glm/gtx/associated_min_max.inl
/// @date 2008-03-10 / 2014-10-11
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////////////////////

namespace glm {

// Min comparison between 2 variables
    template<typename T, typename U, precision P>
    GLM_FUNC_QUALIFIER U
    associatedMin(T
    x,
    U a, T
    y,
    U b
    ) {
    return x<y ? a :
    b;
}

template<typename T, typename U, precision P, template<typename, precision> class vecType>
GLM_FUNC_QUALIFIER tvec2<U, P>
associatedMin
(
        vecType<T, P>
const & x,
vecType<U, P> const &a,
        vecType<T, P>
const & y,
vecType<U, P> const &b
)
{
vecType<U, P> Result(uninitialize);
for(
detail::component_count_t i = 0;
i< detail::component_count(Result);
++i)
Result[i] = x[i] < y[i] ? a[i] : b[i];
return
Result;
}

template<typename T, typename U, precision P, template<typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<U, P>
associatedMin
(
        T
x,
const vecType<U, P> &a,
        T
y,
const vecType<U, P> &b
)
{
vecType<U, P> Result(uninitialize);
for(
detail::component_count_t i = 0;
i< detail::component_count(Result);
++i)
Result[i] = x<y ? a[i] : b[i];
return
Result;
}

template<typename T, typename U, precision P, template<typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<U, P>
associatedMin
(
        vecType<T, P>
const & x,
U a,
        vecType<T, P>
const & y,
U b
)
{
vecType<U, P> Result(uninitialize);
for(
detail::component_count_t i = 0;
i< detail::component_count(Result);
++i)
Result[i] = x[i] < y[i] ? a :
b;
return
Result;
}

// Min comparison between 3 variables
template<typename T, typename U>
GLM_FUNC_QUALIFIER U
associatedMin
(
        T
x,
U a,
        T
y,
U b,
        T
z,
U c
)
{
U Result = x < y ? (x < z ? a : c) : (y < z ? b : c);
return
Result;
}

template<typename T, typename U, precision P, template<typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<U, P>
associatedMin
(
        vecType<T, P>
const & x,
vecType<U, P> const &a,
        vecType<T, P>
const & y,
vecType<U, P> const &b,
        vecType<T, P>
const & z,
vecType<U, P> const &c
)
{
vecType<U, P> Result(uninitialize);
for(
detail::component_count_t i = 0;
i< detail::component_count(Result);
++i)
Result[i] = x[i] < y[i] ? (x[i] < z[i] ? a[i] : c[i]) : (y[i] < z[i] ? b[i] : c[i]);
return
Result;
}

// Min comparison between 4 variables
template<typename T, typename U>
GLM_FUNC_QUALIFIER U
associatedMin
(
        T
x,
U a,
        T
y,
U b,
        T
z,
U c,
        T
w,
U d
)
{
T Test1 = min(x, y);
T Test2 = min(z, w);;
U Result1 = x < y ? a : b;
U Result2 = z < w ? c : d;
U Result = Test1 < Test2 ? Result1 : Result2;
return
Result;
}

// Min comparison between 4 variables
template<typename T, typename U, precision P, template<typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<U, P>
associatedMin
(
        vecType<T, P>
const & x,
vecType<U, P> const &a,
        vecType<T, P>
const & y,
vecType<U, P> const &b,
        vecType<T, P>
const & z,
vecType<U, P> const &c,
        vecType<T, P>
const & w,
vecType<U, P> const &d
)
{
vecType<U, P> Result(uninitialize);
for(
detail::component_count_t i = 0;
i< detail::component_count(Result);
++i)
{
T Test1 = min(x[i], y[i]);
T Test2 = min(z[i], w[i]);
U Result1 = x[i] < y[i] ? a[i] : b[i];
U Result2 = z[i] < w[i] ? c[i] : d[i];
Result[i] = Test1<Test2 ? Result1 :
Result2;
}
return
Result;
}

// Min comparison between 4 variables
template<typename T, typename U, precision P, template<typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<U, P>
associatedMin
(
        T
x,
vecType<U, P> const &a,
        T
y,
vecType<U, P> const &b,
        T
z,
vecType<U, P> const &c,
        T
w,
vecType<U, P> const &d
)
{
T Test1 = min(x, y);
T Test2 = min(z, w);

vecType<U, P> Result(uninitialize);
for(
detail::component_count_t i = 0;
i< detail::component_count(Result);
++i)
{
U Result1 = x < y ? a[i] : b[i];
U Result2 = z < w ? c[i] : d[i];
Result[i] = Test1<Test2 ? Result1 :
Result2;
}
return
Result;
}

// Min comparison between 4 variables
template<typename T, typename U, precision P, template<typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<U, P>
associatedMin
(
        vecType<T, P>
const & x,
U a,
        vecType<T, P>
const & y,
U b,
        vecType<T, P>
const & z,
U c,
        vecType<T, P>
const & w,
U d
)
{
vecType<U, P> Result(uninitialize);
for(
detail::component_count_t i = 0;
i< detail::component_count(Result);
++i)
{
T Test1 = min(x[i], y[i]);
T Test2 = min(z[i], w[i]);;
U Result1 = x[i] < y[i] ? a : b;
U Result2 = z[i] < w[i] ? c : d;
Result[i] = Test1<Test2 ? Result1 :
Result2;
}
return
Result;
}

// Max comparison between 2 variables
template<typename T, typename U>
GLM_FUNC_QUALIFIER U
associatedMax(T
x,
U a, T
y,
U b
)
{
return x > y ? a :
b;
}

// Max comparison between 2 variables
template<typename T, typename U, precision P, template<typename, precision> class vecType>
GLM_FUNC_QUALIFIER tvec2<U, P>
associatedMax
(
        vecType<T, P>
const & x,
vecType<U, P> const &a,
        vecType<T, P>
const & y,
vecType<U, P> const &b
)
{
vecType<U, P> Result(uninitialize);
for(
detail::component_count_t i = 0;
i< detail::component_count(Result);
++i)
Result[i] = x[i] > y[i] ? a[i] : b[i];
return
Result;
}

// Max comparison between 2 variables
template<typename T, typename U, precision P, template<typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P>
associatedMax
(
        T
x,
vecType<U, P> const &a,
        T
y,
vecType<U, P> const &b
)
{
vecType<U, P> Result(uninitialize);
for(
detail::component_count_t i = 0;
i< detail::component_count(Result);
++i)
Result[i] = x > y ? a[i] : b[i];
return
Result;
}

// Max comparison between 2 variables
template<typename T, typename U, precision P, template<typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<U, P>
associatedMax
(
        vecType<T, P>
const & x,
U a,
        vecType<T, P>
const & y,
U b
)
{
vecType<T, P> Result(uninitialize);
for(
detail::component_count_t i = 0;
i< detail::component_count(Result);
++i)
Result[i] = x[i] > y[i] ? a :
b;
return
Result;
}

// Max comparison between 3 variables
template<typename T, typename U>
GLM_FUNC_QUALIFIER U
associatedMax
(
        T
x,
U a,
        T
y,
U b,
        T
z,
U c
)
{
U Result = x > y ? (x > z ? a : c) : (y > z ? b : c);
return
Result;
}

// Max comparison between 3 variables
template<typename T, typename U, precision P, template<typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<U, P>
associatedMax
(
        vecType<T, P>
const & x,
vecType<U, P> const &a,
        vecType<T, P>
const & y,
vecType<U, P> const &b,
        vecType<T, P>
const & z,
vecType<U, P> const &c
)
{
vecType<U, P> Result(uninitialize);
for(
detail::component_count_t i = 0;
i< detail::component_count(Result);
++i)
Result[i] = x[i] > y[i] ? (x[i] > z[i] ? a[i] : c[i]) : (y[i] > z[i] ? b[i] : c[i]);
return
Result;
}

// Max comparison between 3 variables
template<typename T, typename U, precision P, template<typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P>
associatedMax
(
        T
x,
vecType<U, P> const &a,
        T
y,
vecType<U, P> const &b,
        T
z,
vecType<U, P> const &c
)
{
vecType<U, P> Result(uninitialize);
for(
detail::component_count_t i = 0;
i< detail::component_count(Result);
++i)
Result[i] = x > y ? (x > z ? a[i] : c[i]) : (y > z ? b[i] : c[i]);
return
Result;
}

// Max comparison between 3 variables
template<typename T, typename U, precision P, template<typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<U, P>
associatedMax
(
        vecType<T, P>
const & x,
U a,
        vecType<T, P>
const & y,
U b,
        vecType<T, P>
const & z,
U c
)
{
vecType<T, P> Result(uninitialize);
for(
detail::component_count_t i = 0;
i< detail::component_count(Result);
++i)
Result[i] = x[i] > y[i] ? (x[i] > z[i] ? a : c) : (y[i] > z[i] ? b : c);
return
Result;
}

// Max comparison between 4 variables
template<typename T, typename U>
GLM_FUNC_QUALIFIER U
associatedMax
(
        T
x,
U a,
        T
y,
U b,
        T
z,
U c,
        T
w,
U d
)
{
T Test1 = max(x, y);
T Test2 = max(z, w);;
U Result1 = x > y ? a : b;
U Result2 = z > w ? c : d;
U Result = Test1 > Test2 ? Result1 : Result2;
return
Result;
}

// Max comparison between 4 variables
template<typename T, typename U, precision P, template<typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<U, P>
associatedMax
(
        vecType<T, P>
const & x,
vecType<U, P> const &a,
        vecType<T, P>
const & y,
vecType<U, P> const &b,
        vecType<T, P>
const & z,
vecType<U, P> const &c,
        vecType<T, P>
const & w,
vecType<U, P> const &d
)
{
vecType<U, P> Result(uninitialize);
for(
detail::component_count_t i = 0;
i< detail::component_count(Result);
++i)
{
T Test1 = max(x[i], y[i]);
T Test2 = max(z[i], w[i]);
U Result1 = x[i] > y[i] ? a[i] : b[i];
U Result2 = z[i] > w[i] ? c[i] : d[i];
Result[i] = Test1 > Test2 ? Result1 :
Result2;
}
return
Result;
}

// Max comparison between 4 variables
template<typename T, typename U, precision P, template<typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<U, P>
associatedMax
(
        T
x,
vecType<U, P> const &a,
        T
y,
vecType<U, P> const &b,
        T
z,
vecType<U, P> const &c,
        T
w,
vecType<U, P> const &d
)
{
T Test1 = max(x, y);
T Test2 = max(z, w);

vecType<U, P> Result(uninitialize);
for(
detail::component_count_t i = 0;
i< detail::component_count(Result);
++i)
{
U Result1 = x > y ? a[i] : b[i];
U Result2 = z > w ? c[i] : d[i];
Result[i] = Test1 > Test2 ? Result1 :
Result2;
}
return
Result;
}

// Max comparison between 4 variables
template<typename T, typename U, precision P, template<typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<U, P>
associatedMax
(
        vecType<T, P>
const & x,
U a,
        vecType<T, P>
const & y,
U b,
        vecType<T, P>
const & z,
U c,
        vecType<T, P>
const & w,
U d
)
{
vecType<U, P> Result(uninitialize);
for(
detail::component_count_t i = 0;
i< detail::component_count(Result);
++i)
{
T Test1 = max(x[i], y[i]);
T Test2 = max(z[i], w[i]);;
U Result1 = x[i] > y[i] ? a : b;
U Result2 = z[i] > w[i] ? c : d;
Result[i] = Test1 > Test2 ? Result1 :
Result2;
}
return
Result;
}
}//namespace glm
